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June 18, 2009
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:iconveclock:
New ragdoll game, this time in space!

Click and drag to create a stone,
and drag the stones/ragdoll with the mouse.
Press space and click on a stone to delete it,
and press shift to reset the game.

Have fun! :)
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:iconmurder-edoll:
i maade about 36 rocks go after him! the 2 big ones were attcking him! :XD:
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:iconblu-kitsune:
~blu-kitsune Jul 9, 2009  Hobbyist General Artist
so does the little astro dude have his own gravitational pull? very nice, btw.
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:iconveclock:
~veclock Jul 10, 2009  Student Digital Artist
yes he have :)
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:iconblu-kitsune:
~blu-kitsune Jul 10, 2009  Hobbyist General Artist
lol. I had fun.
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:iconveclock:
~veclock Jul 11, 2009  Student Digital Artist
:)
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:iconrandomoutput:
Cool. If its not something you want to keep to yourself [very understandable if it is], how are you handling rotation on collision? I've been trying to get my sphere collisions to simulate rotational differences but the math has been fairly difficult.
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:iconveclock:
~veclock Jun 19, 2009  Student Digital Artist
these rotations isn't matemathicly correct, but they atleast work :)
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:iconrandomoutput:
Ya, noticed they weren't quite on on ball (hehe), but it looked good overall. I'd love to see something like this with a more complex game mechanic.
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